Game

Pulse Hunter

A rhythm-driven shooter where every shot, reload, and kill lands perfectly on the beat. Feed any song into the analyzer and watch the arena build itself around the music.

Pulse Hunter
Game
GameShooterRhythmProceduralAudioUnreal Engine 5

Pulse Hunter turns combat into choreography.
Every action follows the rhythm, every target moves to the beat, and precision becomes music.

Gameplay

Choose any track and the system analyzes tempo, energy, and onsets to generate a unique combat map.
Enemies, hazards, and targets sync perfectly to the pulse.
Fire, dodge, and reload in time with the soundtrack to chain combos and climb the global scoreboards.

Highlights

  • Real-time music analysis builds procedural beat maps
  • Shooting, dashing, and reloading are all rhythm-based
  • Combo and streak systems reward perfect timing
  • Adaptive enemy patterns react to tempo and intensity
  • Works with any song using automatic beat detection

Technical Core

Built with Unreal Engine 5 and a custom audio analyzer that extracts rhythm features in real time.
Quantized input windows keep gameplay snappy while maintaining musical accuracy.
Dynamic lighting and particle systems visualize the music’s energy to turn every match into a visual performance.

The result is a fast, high-energy mix of rhythm and precision shooting where your aim becomes part of the soundtrack.

Video

External